Archive for the ‘interactive’ Category

Council, 4th December, Brussels

Monday, November 30th, 2009

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Council, the international thinktank/network of excellence that I am a proud member of gets me talking about location, my article for glass magazine and some of my projects. Wish me luck…

http://www.theinternetofthings.eu/

The way of the dodo. Apple’s app store and free market greatness

Thursday, October 22nd, 2009

There is an interesting article on Gizmodo about the price drop on iPhone apps in comparison to other mobile apps that raised quite a debate.

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There are the ones saying that the market will regulate itself for the better(we heard something similar for years) and others that see the quality of apps diminish as prices for development drop. I love to be on the negative side of things, that’s just my critical nature, but also because there is another big thing coming that will most surely accelerate the issue of more apps being developed, who will disappear amongst the millions of apps. As previously mention here, Flash not only launched full AS3 support for mobiles, they also included the ability to develop Flash apps for the iPhone through the appstore.

That might easily double the number of available mobile apps everywhere. Apple still has it’s restrictions on what it considers an app worthy of…, but let’s just say more iPhones will be hacked and other mobiles will become more attractive because they are open to the porn industry.

After a quick hype in doing mobile apps, developers will be expected to churn out twitter-farting apps by the wagon-load for an ever so diminished salary, because the app’s distribution concept of delivering low-priced apps but financing through assuring large number sales will fall flat on it’s face apart for companies with big marketing budgets to get the app to a high visibility in the shop and make sure enough people buy it. Which even then might not be assured.

So there is a lot to watch over the next few months. The xmas business will finally start when Orange and Vodaphone will come out with the iPhone in the UK, just like in other countries, where the iPhone-provider monopoly will end.

Ah, and congrats again to my friend Stefan from flashcomguru.com, he managed to get himself on the first list of Flash-based iPhone apps.

via gizmodo

Flash for iPhone – all systems go

Wednesday, October 21st, 2009

Finally a praise from my side to Adobe. They pulled it off and are making Apple’s life both easier and harder. Flash CS5 will now support iPhone App development, sold though the app store. This, along with the fact that Adobe just launched their fully supported player on literally all mobile platforms, pretty much marks a new era for mobile apps. One for all has probably never been more true. The major hurdle for application developers were operating system and hardware differences like screen sizes, etc. Now if Adobe manages to enable all hardware feature access (GPS, etc.) then we are pretty much game…

Here some rather boring examples Adobe came up with so far: click here

project80Days.com – launched

Sunday, October 11th, 2009

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Having launched our first product last week with great success, it is time to look at some updates and the next steps. Being our first attempt on an unusual social media website, it sure turns out to be a beautifully complex platform. We are now looking at optional google-maps or microsoft’s bing map or even our own tile set.

We still have a long list of features to add and improve, but the first travellers are on their way and we are all very curious and excited about what will happen during the first 80 days of the project.

project80Days.com – website

project80Days – project blog

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fun, fun , fun (hey it’s art again)

Tuesday, July 7th, 2009

I sometimes ask myself, why I post art projects, as, being an interaction artist myself, hate art, obviously. But then again, there sometimes is a certain simplicity in pure entertainment without necessarily a deeper meaning to it being art.

In this case, it’s a refreshingly novel way to include the visitor into a spontaneous narrative, which is both fuelled by the installation and the visitor him/herself. It’s the same spontaneity, I discovered years ago during the RCA-Fighter sessions.

If something is as approachable and intuitive as this one, it is worth spreading.

It also won a price in Japan.

Oups! Presentation Updated! from KOSMO – ZZZMUTATIONS on Vimeo.

Microsoft ‘Project Natal’

Tuesday, June 2nd, 2009

The name makes me think of pregnancy gymnastics and I am kind of half-way right on this. Could it really be that Microsoft manages to deliver some cool new invention? Full body input interface for gaming and the rest of your life-style. The promotional video obviously looks very very slick, so can they deliver? The tech specs of the sensor unit uses a clever combination of cameras and distance sensors, etc. plus some impressive looking software. Who would have thought that so much future technology will be based on one movie (Minority Report that is…). if this really hits off the shelf, evryone will need a huge living room from now on(and Xbox live I bet…) not always a given here in London(and I havent heard much better from Tokyo.

80DAYS, end of tunnel, beware Phileas!

Thursday, May 14th, 2009

After 2 long years (well with a big 1 year break inbetween) I am finally getting my little garage project 80DAYS on the way. Just got round the blue one first time yesterday. More to come and launch very very soon.

Check out my project blog here.

Flexible projection surface

Friday, May 1st, 2009

Some guys at  Human-Computer Interaction Institute at Carnegie Mellon University have been playing with latex and back-projections. The below video shows best what it’s doing. I would best describe it as physically supporting projections. It just makes it more haptic. Even though it is more flexible, it is still based on a fixed project-to-project based mask inside of it, or so it seems. Then again the most striking idea is the fact that it can detect push-pressure by measuring the air pressure change, now that’s sweet… till the latex wears out that is.

It would indeed be interesting to find out the durability of the latex, otherwise, one might have to redress the case many many times, plus I am wondering how great this one looks after a few hundred (kids with dirty fingers) visitors have used this. Enjoy the video, comments welcome.

Beautiful robots (Shigeo Hirose)

Friday, April 24th, 2009

I am NOT a great fan of robots, apart from Priss of course, but she is not really a robot (nerd). The ones below yet are something really different. Seems like only when we try to copy nature are we able to create something really beautiful.


The Beautiful, Scary Robots of Shigeo Hirose from Gizmodo on Vimeo.

mProjector – relative and absolute Paths

Wednesday, April 22nd, 2009

I keep finding myself with some trouble whenever I work on a standalone application and finally test it as a mProjector render. There still seem to be some quirks with it’s difference to how your app will run on or as a Flash Player app. As I am using many external files (images,xml, flv, etc.) this makes large parts of my app become ‘buggy’.

Latest example: I need swfs to be loaded from a folder and some flvs, too. I am using mFile.listFiles().
After developing the app and testing it inside flash, everything is working fine. My video recorder records, and plays the video files afterwards and the swf interstitials play.

I render the swf out to mProjector and BAM, no swf is loaded. Now generally there seems to be a difference between Flash Player and mProjector, which is that mProjector likes absolute file paths.
Knowing this from a previous app, I developed a MProjectorPath class, which checks the path and makes it an absolute one. I also have to consider both Mac and PC as I develop for both systems. On top of that, I like to sometimes use backwards relative paths (../). Combining these with everything else is a bit of a heckle, so I spend some time today to write a class taking care of this.

- it checks if the path is a web path or not (http:, etc.)

- it adjusts non-web paths to the OS it’s running on (changin / to \, to cover windows and osx)

- it turns relative into absolute paths

- it takes into account ../../, etc. paths when creating absolute paths

- it doesn’t turn absolute into application relative paths (to come when I really need it)

- I thought I share it

You can download the class (pretty static, AS2, zipped) here.

To use:

 
 
import mProjClasses.MProjectorPath;
 
var tPath:String = MProjectorPath.relativeToMPath(myRelativeFolder);

Have fun and let me know in case I missed something. I tested this one on mac laptop and tower and a windows xp machine and they all worked fine.